1991-2016—25 years of Art & Logic
Persistence

Persistence

Boston March 1911 Icy wind blew the pages of the young man's book from beneath his near-frozen fingers. His tattered gloves helped little. He huddled in an alley finding what warmth he could behind a bakery. The scent of baking bread made his mouth water but he dared...

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Our Takeaways from NAB Show 2017

A couple of us were among the 100,000+ attendees at the recent NAB Show in April. If you’ve never been to the show, it would be kind of tricky to describe it fully since it’s rather broad and all-encompassing when it comes to media and digital content. The National...

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Rebuilding SXSW

Now, just hold on a minute. I’m not trying to say that SXSW is broken or somehow inefficient. Stop yelling at me. Look: SXSW has been around for about 30 years at this point. And it’s grown exponentially in that time. I started going to peripheral music events around...

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What We Saw at SXSW 2017

We attended the SXSW Interactive Conference last week and it was just as busy, exciting, and informative as one would expect. We went to sessions covering everything from art and technology to medical software, hearables, wearables, IoT, audio software, software...

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I’m Sorry: Your Software Project Will Never Be Finished.

No, really. In fact, when you go live, your software shouldn’t be “done.” If it is, you’ve done something wrong. You see, in the history of software, there’s never been such a thing as a piece of software that launched without bugs. Think of your favorite, most used platforms. Gmail. Facebook. Salesforce. All are brimming with bugs. Every day a user writes into their contact forms about a bug they discovered, and while a lot of them are PEBKAC errors, a lot of them are legitimate bugs. And the ticket tracker logs them, someone triages them, and, eventually, most of them will be corrected.

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Are You Attending CES 2017?

Are you going to CES? We’ll be there. We expect to see some exciting breakthroughs in virtual reality (VR), augmented reality (AR) and mixed reality (MR) as well as new innovations in pro-audio equipment, Internet of Things (IoT) devices, and much more. It looks like...

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Looking Back at 2016 and Looking Forward to 2017

As we reach the end of 2016, let’s take a look at some of the stuff we wrote about over the course of the year. We shared our thoughts on custom software development, looking at the such things as: the differences between composing and improvising; the value of refactoring; the nuances of following a lean-startup model; the conflict between Apple and the FBI; what happens when bad projects happen to good people; and a top ten list of the ways in which software development is like parenting.

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What Does It Mean to Be a “Thought Leader”?

I was recently given the opportunity to present myself as a “thought leader for my industry.” I’ve been pondering this. What do I know? What do I know so deeply and fully that others might want to hear my opinions on? Not much, it seems. Actually, I don’t have nearly as many answers as I have questions. But more than this, it’s the questions that really keep me interested. Here’s an example.

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The Apple Watch is Silly, Isn’t It?

I love my smartphone. Like many of us today, I couldn’t live without my phone. I don’t do anything these days until my phone tells me I need to do it. Ok. Maybe slightly hyperbolic, but I can certainly say without exaggeration that I’m a more organized and productive person because of my phone.

But, the idea of a smart, wearable device? I didn’t get the point of it. Why would I want to take the functionality of my phone and compress it into an even smaller screen? It’s already tough enough to navigate my 4.7-inch smartphone. The idea of navigating an interface only slightly larger than a postage stamp was laughable.

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Looking Forward to ARKit and AR Apps in iOS 11

At WWDC earlier this month Apple previewed ARKit – it’s initial foray into Augmented Reality or AR. Alongside the intro session at WWDC they published Understanding Augmented Reality which provides a nice overview of how ARKit works, best practices, and its limitations.

Following WWDC the development community has put together a number of great demos that highlight the possibilities and potential of ARKit and the Made with ARKit (@madewithARKit) site has been chronicling some of the best of these.

Here are a few of my favorites…

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