1991-2016—25 years of Art & Logic
Are You Attending CES 2017?

Are You Attending CES 2017?

Are you going to CES? We’ll be there. We expect to see some exciting breakthroughs in virtual reality (VR), augmented reality (AR) and mixed reality (MR) as well as new innovations in pro-audio equipment, Internet of Things (IoT) devices, and much more. It looks like...

read more

Looking Back at 2016 and Looking Forward to 2017

As we reach the end of 2016, let’s take a look at some of the stuff we wrote about over the course of the year. We shared our thoughts on custom software development, looking at the such things as: the differences between composing and improvising; the value of refactoring; the nuances of following a lean-startup model; the conflict between Apple and the FBI; what happens when bad projects happen to good people; and a top ten list of the ways in which software development is like parenting.

read more

What Does It Mean to Be a “Thought Leader”?

I was recently given the opportunity to present myself as a “thought leader for my industry.” I’ve been pondering this. What do I know? What do I know so deeply and fully that others might want to hear my opinions on? Not much, it seems. Actually, I don’t have nearly as many answers as I have questions. But more than this, it’s the questions that really keep me interested. Here’s an example.

read more

The Apple Watch is Silly, Isn’t It?

I love my smartphone. Like many of us today, I couldn’t live without my phone. I don’t do anything these days until my phone tells me I need to do it. Ok. Maybe slightly hyperbolic, but I can certainly say without exaggeration that I’m a more organized and productive person because of my phone.

But, the idea of a smart, wearable device? I didn’t get the point of it. Why would I want to take the functionality of my phone and compress it into an even smaller screen? It’s already tough enough to navigate my 4.7-inch smartphone. The idea of navigating an interface only slightly larger than a postage stamp was laughable.

read more

Picasso vs. Cezanne: Experimental Innovation and Software Development

In 2006, Wired Magazine published an article entitled “What Kind of Genius Are you?” The article highlights the work of economist David Galenson (currently a professor at the University of Chicago). Galenson is famous for postulating that artists fall into two classes: Conceptualists and Experimentalists. Conceptualists innovate radically, rapidly, and usually at early ages. The Wired article calls Picasso the archetype of Conceptual Innovation. Picasso upended modern art by inventing Cubism in his early 20’s.

read more

Why Refactor?

Refactoring is necessary. Especially on, though not limited to, large or complex projects developed over an extended period of time (say, more than 4 months). To understand refactoring, you must understand a few core concepts about software development:

It is a collaborative endeavor involving many technical roles (developers, testers, designers, database architects) and multiple business roles (the users, the project managers, client stakeholders, product managers, etc). A software project does not come from a single “pen” but from multiple authors, all writing the same book.

read more

Why Would Developers Hire Developers?

Why would developers or other technology-driven companies hire a development firm? It happens more often than you think, and maybe not for the reasons you would expect. Sometimes developers (by which we also mean in-house teams at technology companies) always use outside software developers because they do not actually build stuff in-house. More often than not, however, we find that companies with in-house software engineers find themselves in need of outside help for a variety of reasons, five of which we’ll address here.

read more

Music and Design – a love story

I sat on the hotel room floor, surrounded by guitars, keyboards, and gadgets, doodling on a complimentary Holiday Inn notepad. Dad tinkered with a motherboard as his soldering iron glowed, delicately balanced on the edge of an ashtray. The smell of pork chops, rice and beans wafted through the air as mom worked her magic on our portable double burner stove. I sat on the floor, glued to the television. It was that very moment the iconic M came to life and made its beautiful debut.

read more

Are Hearables the Future of IoT?

Will hearables be the next big thing? One recent study by Juniper Research suggests that it could reach $5 billion in revenue by 2020. That’s quite a leap from the current revenue of roughly $1 billion worldwide. But what are hearables and why would you want to develop this kind of IoT device?

read more

Always Forward, Never Straight

You’ll see three kinds of hikers on the trail: The ones who seem to float on their tippy-toes from the crest of one granite stone to the next; the ones who seem to swim up through the leaf and boulder strewn path like fish gracefully navigating invisible waters; and those who look miserable — jolted with every step as the stutter and drop and climb, gracelessly jarring knees and ankles and backs.

read more

Wearable Technology and the Rio Olympics

Aside from the obvious examples, wearable tech has been all over the place at the Rio games. Olympic boxer, Tommy Duquette, for example, trained using a sensor that he helped develop. Worn on the boxer’s wraps, the sensor is designed to calculate the number of punches a fighter throws, as well as the speed, striking intensity and type of punch (jab, cross, left or right power).

read more

Cloudy with a Chance of VMs: Scaling Up & Out with Azure

Many undocumented subtleties figure prominently when designing and scaling the Azure architecture of a new Azure Web App, whether starting from scratch or porting an existing .NET app to the Azure Cloud. It’s always best to determine system compatibilities and custom needs prior to deployment. While Microsoft’s Azure documentation is generally good, navigating the often undocumented details can prevent pitfalls and optimize the scalability of your Azure Cloud-based solution.

Save Time & Energy with libcompression

In iOS 9 and macOS 10.11 Apple introduced the libcompression APIs to provide a more standard way of compressing and decompressing data in your apps while offering a selection of algorithms with tradeoffs between compression efficiency, time, and energy requirements. In the past I’ve used third party APIs to compress or decompress ZIP archives given the popularity of the format, but hadn’t considered using other algorithms to either benefit from better compression or energy efficiency. Given that, I decided to take a look at the algorithms offered by libcompression and see how they compare.

Downloading Client-side Generated Content

A young developer, new to the Tao of the client-side, comes to a Master of the way, and speaks thusly: “Oh Master, our application nears completion; and lo, cat pics can be drawn upon, and captions fixated thereto, for the creation of humour and the bounteous enjoyment of our users.”

“This is good,” responded the Master.

Searching App Content with Core Spotlight

In the first part of this series of posts about Core Spotlight we looked at how to use the Core Spotlight APIs to index application data, how to search that data using Spotlight, and how to respond when a user selects a search result for your application’s data. In this post we’ll take a look at how easy it can be to search that same index from within your app.