Thanks to the blizzard that hit my East Coast home base while I was at the NAMM show this past weekend, I’m currently cooling my heels in a Starbucks near family in San Diego while figuring out how to get home. I’ve been trying to figure this out since the second morning of the show when I got the first email of several telling me that my flight home was canceled, so I ended up missing a significant amount of time on the show floor speaking with clients and checking out new gear — very frustrating.
One unexpected upside of being stranded in Southern California was that I was able to attend a developer meetup hosted by ROLI, the owners of the JUCE C++ framework that’s widely used in the industry. (more…)
Once again, Art & Logic will have representatives from our engineering and recruiting departments attending the annual Winter NAMM Show in Anaheim, California.
NAMM, the National Association of Music Merchants (NAMM), commonly called NAMM in reference to the organization’s popular NAMM trade shows, is the not-for-profit association that promotes the pleasures and benefits of making music and strengthens the $17 billion global music products industry. Our association — and our trade shows — serve as a hub for people wanting to seek out the newest innovations in musical products, recording technology, sound and lighting. NAMM’s activities and programs are designed to promote music making to people of all ages.
Art & Logic began 25 years ago as a company focused on providing custom software to the pro audio and music instrument industries, and though we’ve grown to expand our offerings far beyond that area, it remains one of the ongoing core competencies of our service portfolio.
We’ll be hoping to meet with previous, current, and potential clients over the first three days of the show later this week (Thursday, Jan 21 – Saturday Jan 23, 2016). If you’ll be there, and would like to set up a time to meet with us, please email me directly (email@example.com).
We’d also be interested to meet with talented developers or designers who’ll be there; see our careers page for a better understanding of the kinds of skills and backgrounds we’re interested in, and a bit of what it’s like to work with us.
Also, check back here (and on our @artandlogic twitter feed) later for updates from the show — manufacturers have been starting to put out teaser videos and press releases about new products to be unveiled at the show, and it looks like this should be an especially good one; we’re really looking forward to checking things out.
If you’re a developer, whether or not you’re interested in meeting with us — do be sure to check out the JUCE developer meetup that’s being held on Saturday night. JUCE version 4 was recently released, and there will be lots of new things to learn about it.
image via namm.org
In a hurry? You can now use our HUp jquery plugin to read files in a chunked fashion as data URLs. Hooray!
Got a minute or two? Let’s talk about file read chunking, data URLs and base 64.
If you’ve been looking forward to the previously promised discussion about file reading/downloading to/uploading from IndexedDb – well, keep looking forward, it’s on the way. In the meantime, however, let’s take a quick look at a problem and it’s quick and easy solution, that emerged out of making file reading chunkable for the HUp plugin.
On January 1 Benedict Evans
, an analyst at a16z
, posted 20 questions for 2015
and posed a number of interesting questions and predictions for the year. Now that 2015 is drawing to a close I thought it would be interesting to take a look back at his post, what actually happened in 2015, and what 2016 may have in store.
The list of questions focus on Apple, Google, Facebook, Microsoft, and Amazon – along with companies that compete with or who are connected to their mobile and tech ecosystems such as Samsung, HTC, and RIM. Apple and Google by virtue of iOS and Android may seem to be the major players here with Facebook, Microsoft, and Amazon experimenting with their own apps, services, and products on these mobile platforms, but depending on the angle you’re evaluating them from, there’s many interesting moves that took place in 2015 and possibly even more to come in 2016.
So, this week’s stand up meeting is finally concluded. You weren’t really paying attention – blah blah something uploader, the details are in the task, blah blah HTML5. You sit down at your station, pull up the task and – hmm, support for modern browsers, including mobile… need to show previews of certain types of files before uploading… show progress… pause and resume? You seem to remember seeing something like that on one of your favourite developer blogs…
You may have been thinking about the HTML5-based uploader and file reader I shared way back when. However, as reader RLK points out, there wasn’t really a way to pause or resume uploads previously. The logic was there… if you were willing to unwrap DeferXHR from the plugin. Oops. Let’s fix that, and add some functionality while we’re at it.
Development effort Q&A: native Android versus iOS app
Q) What is the relative effort to develop a native app for Android versus iOS?
A) It depends on how proficient the developer is and what she’s told to do.
Some developers maintain that Android work tends to take about 20% longer than equivalent iOS functionality. Other voices maintain the opposite: that Android development—not to mention code submission—can progress much more quickly than iOS. I’d say it depends: