Radically Cross Platform: Scripting with Kablooie

How would you design your own ideal scripting language?  Would you go with a functional language in the LISP family, or with a more procedural style?  Would you offer object oriented organization?  Would large parts of your ideal language be recognizable as C or...
Radically Cross Platform: Animation

Radically Cross Platform: Animation

(This is a continuing series sharing design and implementation notes for a cross platform 2D game or graphical app engine I wrote in C# using Xamarin and Monogame.) It was hard to choose next between covering the animation system, physics engine, or custom scripting...
Radically Cross Platform with Xamarin

Radically Cross Platform with Xamarin

Shared cross platform development is a concept that resonates very positively with all of us as programmers. It’s a nice outworking of the DRY principle, and seems like it would free engineers up to accomplish more.  So why is it so rare that we do it? I...