We attended the SXSW Interactive Conference last week and it was just as busy, exciting, and informative as one would expect. We went to sessions covering everything from art and technology to medical software, hearables, wearables, IoT, audio software, software development, AR/VR, and how technology companies can give back to the community.
Medical software and wearables both covered issues relating to the use of data, with several discussions focusing on making the best use of the vast amounts of data that are now collected. Over at the wearables sessions, makers concentrated more on the accuracy of the limited types of data collected and shared their concerns about keeping users engaged with their wearable devices for more than three months. (more…)
Are you going to CES? We’ll be there. We expect to see some exciting breakthroughs in virtual reality (VR), augmented reality (AR) and mixed reality (MR) as well as new innovations in pro-audio equipment, Internet of Things (IoT) devices, and much more. It looks like the augmented reality presence at this year’s CES will be double what it was last year, so there will be plenty of new AR and VR devices to experience. If you need a development firm to help you with your AR device, let us know. (more…)
As we reach the end of 2016, let’s take a look at some of the stuff we wrote about over the course of the year. We shared our thoughts on custom software development, looking at the such things as: the differences between composing and improvising; the value of refactoring; the nuances of following a lean-startup model; the conflict between Apple and the FBI; what happens when bad projects happen to good people; and a top ten list of the ways in which software development is like parenting. (more…)
Why would developers or other technology-driven companies hire a development firm? It happens more often than you think, and maybe not for the reasons you would expect. Some developers (by which we also mean in-house teams at technology companies) always use outside software developers because they do not actually build stuff in-house. More often than not, however, we find that companies with in-house software engineers find themselves in need of outside help for a variety of reasons, five of which we’ll address here. (more…)
Will hearables be the next big thing? One recent study by Juniper Research suggests that the market for hearables could reach $5 billion in revenue by 2020. That’s quite a leap from the current revenue of roughly $1 billion worldwide. But what are hearables? Who uses them? And why would you want to develop this kind of IoT product?
You’ve probably already heard that the next iPhone could be so slim that it might not have room for a headphone jack. Will the elimination of the headphone jack mean that iPhones will only be able to use Bluetooth headphones and earbuds? Possibly. Or maybe Apple is also working on their own type of smart earbud, and maybe that earbud will perform more functions than just transmitting sound. That’s what’s happening with hearables, at least. (more…)