Art+Logic has kicked-off its first software Incubator project, and I was selected to handle the development effort. After meeting Dr. Scott Hawley and being briefed on the technique he uses for classification of audio files using neural networks (NN), and determining current and future features, we were ready to begin the project. While we go through this process, I’ll be documenting it on this blog. (more…)
So, I’m working on a side project (as one does), and reach the point in development where I need to be able to take a tree of objects that all share a common base class and persist them to and from disk.
I prefer using plain text files to binary (for a bunch of different reasons, most of them enumerated in the original The Pragmatic Programmer book), so the problem really boils down to:
At runtime, I need to be able to convert a string containing the name of a class into a pointer to an object of the corresponding C++ class.
Recently, I’ve been working on a project for a long-time client who came to us with a request that we haven’t seen in a while–we were tasked with taking their existing application written in C++ using the JUCE application framework into two separate applications:
- A Windows Service Application that will start itself automatically at boot time to continually be processing streams of audio and network data using their proprietary hardware
- A GUI application that connects to the service app doing the processing for monitoring and control.
Since the application was already cleanly written using the Model/View/Controller architecture, what I really wanted to have was a Remote Procedure Call layer that would let me chop the existing Controller object into two pieces:
- an API half that is called by the UI code exactly as it’s already being called
- an “engine”/server half that actually houses the logic to perform the work of the application.
…that would be connected together over some sort of an interprocess link, most likely sockets. (more…)
Thanks to the blizzard that hit my East Coast home base while I was at the NAMM show this past weekend, I’m currently cooling my heels in a Starbucks near family in San Diego while figuring out how to get home. I’ve been trying to figure this out since the second morning of the show when I got the first email of several telling me that my flight home was canceled, so I ended up missing a significant amount of time on the show floor speaking with clients and checking out new gear — very frustrating.
One unexpected upside of being stranded in Southern California was that I was able to attend a developer meetup hosted by ROLI, the owners of the JUCE C++ framework that’s widely used in the industry. (more…)
Okay — so far, we have an in-progress Scumbler application that can interface with audio hardware and route audio signals through itself (part 1) and also load third-party audio effects plugins into that audio stream (part 2). This time, we’ll add code that processes the audio to create the gradually fading loop that is the heart of the whole system. (more…)